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<#winMatchesHeader#/>

<#RTavalancheHeading#/>

<#RTheroFeatureHead#/>

<#RTrandomFeatureHead#/>

<#RTfreeSpinsHead#/>

<#RTmonstersHead#/>

<#RTheroAttacksHead#/>

<#RTheroMetersHead#/>

<#RTheroPowersHead#/>

<#RTgameFunctionsHeading#/>

<#RTbuttonTableHead#/> <#RTfunctionTableHead#/>
<#RTstartGameRound#/>
<#RTopenSettingsMenu#/>
<#RTmuteSoundSliderRev#/>
<#RTopenGameRules#/>
<#RTopenAutoplayMenu#/> <#RTautoplaySelectSpins#/>
<#RTpaytableButtons#/>
<#RTbackButton#/>
<#RTinformationIconButtonDesc#/>

<#gameSettingOptionsHeading#/>

<#advancedAutoplayOptionsHeading#/>

<#RTadditionalInformation#/>

<#RTreturnToPlayer#/>

<#RTtransGameTerms#/>

<#RTtablePlayLangThnEng#/>

<#termEnglish#/> <#termTranslatedTerm#/>
Avalanche <#termAvalanche#/>
Hero Wilds <#termHeroWilds#/>
Destroy Feature <#termDestroyFeature#/>
Scatter <#termScatter#/>
Free Spins <#termFreeSpins#/>
Heavy Wilds <#termHeavyWilds#/>
Random Wilds <#termRandomWilds#/>
Spreading Wilds <#termSpreadingWilds#/>
Hero Meter <#termHeroMeter#/>
Hero Attack <#termHeroAttack#/>
Hero Special Attack <#termHeroSpecialAttack#/>
Fire Lands <#termVolcano#/>
Ice World <#termIce#/>
Dark Forest <#termDarkForest#/>
Boss <#termBossT#/>
Captain <#termCaptain#/>
Boss Fight <#termBossFight#/>
Fight <#termFight#/>

<#RTrulesGenerated#/>